Common Threads™ is the family card game that lets you play four different games with the same deck! Featuring cool characters and colorful graphics, each card in the deck matches in one way. It's up to you to spot the matching elements, play your cards quickly and outsmart your opponents. Cards feature quirky characters -- like a unicorn, robot, dinosaur and more -- dressed in colorful outfits and accessories. Do two different cards show the same character? That's a match. Are two different characters wearing the same color shirt? That's a match. Are two different characters each holding a skateboard? That's a match! But act quickly, because each game is based on how fast you can spot the matching elements. This fast-paced family card game is lots of fun for 7 year olds and up.
Objective: Be the first player to form a hand of 6 different characters with 6 different items.
Deal each player 6 cards. Place the deck in the center of the table. Then, turn the top card over and lay it face up next to the deck.
Taking turns, each player swaps out a card in their hand for either the face up card or an unknown card from the deck. Every time a player swaps a card, they must dump their unwanted card on the top of the face up pile, making it available for the next player.
The first player to form a hand of 6 different characters with 6 different items wins!
Objective: Get the most characters into the ‘party pile’.
All the characters are invited to a party, but no one can wear the same colored clothes!
Deal each player 7 cards. Set the rest of the cards aside (they will not be used.)
Each player lays down one card, face down, from their hand. When everyone is ready, the cards are turned over. If 2 or more players have matching characters or colored clothing, they must take back their cards. The remaining cards are put into the party pile.
Play until no more characters can get into the party pile. The player with the fewest cards in their hand wins!
Objective: Collect 3 groups of 4 cards, each with a common match.
Deal each player 3 cards face up. These three cards are your groups. Place the deck in the middle of the table and place the top card face up in front of it.
The first person to call out the match (character, item or colored clothing) to one of their 3 cards gets to keep it and add it to the group it matches. From this point on, all cards in that group must share the same match. After making a match, flip over a new card. If none of the players have a match with any of their groups, the next card is dealt.
The first player to get 4 matching cards in all 3 groups wins the game!
Object: Be the first player to have 5 of the same characters.
Deal each player one of each of these characters: Bird, Skeleton, T-Rex, Unicorn and Robot. Discard the rest. The players place their 5 cards face-up in a row. The Cactus and Panda make up the deck.
This is a fast-paced game of snapping and stealing. The aim is to collect a set of 5 of the same character. One at a time, cards from the deck are placed face up in the center of the table. The first player to call out a match (item or colored clothing) between the deck card and ANOTHER player’s card gets to steal that player’s card and swap it with one of theirs.
The first player to collect a set of 5 of the same character wins!
Players: 2 or more
Objective: Be the first player to climb to the top of the “cactus.”
Take the 7 cactus cards out of the deck and arrange them in a single column. This will form the trunk of the cactus that your characters must climb. All players pick a 'climber' card at random from the deck. Place them at either side of the tree, below the first cactus card.
Turn a card over from the deck. The first player to yell out a match (item or colored clothes) between that card and the cactus card they are trying to climb to, moves up the cactus. (For example: to progress from cactus 2 to cactus 3, a player would need to find the match between cactus 3 and the card turned over from the deck.)
Here's the twist...the first player to find the match they need can choose to either move one place UP or move another player’s climber one place DOWN.
The first player to climb to the top of the cactus wins!
Objective: Create a 3x3 grid that has one matching item in every direction.
Remove one card from the deck and place it in the middle of the table. This card is the center square of the grid and can never be moved. The challenge is to see how quickly you can create a 3x3 grid that has one item matching (character, item or colored clothing) in every direction, including diagonally.
If a friend also has a Common Threads deck, race to see who can finish their grid first!